Evil

Each Character has an Alignment, whether Good, Neutral or Evil. There are benefits and penalties for Good and Evil Alignments. Those of Neutral Alignment gain none of the benefits but suffer none of the penalties. Alignment may change during the game as a result of Encounters or by the use of any Special Ability.

Changing Alignment

When a Character changes Alignment, an Alignment Change Card is taken and placed beside the Character Change Card with the appropiate side up to show the Character´s new Alignment. When a Character reverts to their original Alignment, as stated on the Character Card, the Alignment Change Card must be discarded.

No Character, including the Druid, may change Alignment more than once in any Turn.

If a Character possesses any Magic Objects not permitted by their new Alignment, those Magic Objects must be immediately be dropped in the Space the occupy.

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