Starting Chapel
Alignment Good
Strength 2
Craft 4

Special abilities

  1. You begin the game with one Spell.
  2. During the game, you always have at least one Spell. Whenever you use your last remaining Spell, immediately draw another.
  3. Whenever you have to draw Adventure Cards, you may draw one Card more than neccessary and then discard one of you choice that you do not wish to encounter.
  4. At any time during the game, you may look at the Spell cards held by other Characters.
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